PAX 08: Day Three

1 Comment » Monday, September 1st, 2008 at 1:43 am by loof
Posted in NES, Nintendo DS, Nintendo Wii, PC, Sony Playstation 3, Travels, Video Games, Xbox 360

PAX day three was all about the exhibit hall. I went in with a mission to check out a bunch of games I missed the first two times and did pretty well I think

Champions Online seem to be pretty much be City of Heroes 2. That isn’t a bad thing though since I enjoyed CoH way more than WoW. I talk to one of the developers a bit while I was playing. Cryptic apparently bought the Champions IP so they could have complete control over it and were trying to expand the universe’s stories to for the game. They have cross-platform play between the PC and 360 working in test versions at the office but she wasn’t sure whether or not it would make it into the final product. She also wasn’t sure how DLC and expansions would work on the 360. I got a hopefully but no overly convincing vibe. The game itself played pretty well on using a controller but I could for the life of me figure out how to swap different powers in and out.

I checked out all of the PAX 10 games but the only one that caught my attention was The Maw, an Xbox Live game developed by Twisted Pixel Games. The basic premise is you play as a captured alien whose only chance of escapes means releasing a blob that will eventually eat the entire universe. You start out the game leading the blob around on a leash and as he eats more and more he grows larger and larger until by the end you ride on him. The blob gains different powers depending on what he’s eaten and I saw some sort of fire power and some sort of flying power.

I’ve pretty consistently had very little interest in Little Big Planet. First of all I don’t own a PS3 and secondly I had almost no idea what it was supposed to be and no interest to find out. After seeing Sony’s demonstration of LBP I still have no idea what it’s about but it did look kind of neat. Sony showed off a small jungle level that was created during the demo. Four players had to then race to the finish line which was rather uneventful until one of them figured out how to use the rocket cars. They then proceeded to kill everyone with it and crashed into the spawn point which caused everyone to die when they respawned.

I played Resistance Retribution for a few minutes mainly just to get a free hat. The controls were tough to get used to, the analog stick moves you, the ABXY buttons look around and the shoulder buttons fire. It was OK but it’s not really my thing so I’m biased. Other people seemed to like it. This was the first time I’ve ever used a PSP and I was pretty impressed with the PSP’s analog button.

I briefly played Sega’s Bleach: Dark Souls. Despite hearing a lot of buzz about the game it didn’t impress me much. I think they were going for an old school SNES type fighter look but the graphic mostly just looked meh. All I thought about while playing it was how awesome Smash Bros DS could be and why Nintendo hadn’t created one yet. I mean it’s just about the only Nintendo IP without a DS version.

Gearbox was doing a promotion where if you let them shave your head and paint Hell on the back of your head they’ll give you a free copy of Brothers in Arms: Hell’s Highway. A free game sure is tempting but I’m not sure I could pull off the bald look. I also once again hit the PC free play area for some more TF2 LAN goodness. Mmmmmm

After I was finished with the exhibit hall I got in the very long line for the final round of the Omegathon which also served as a sort of closing ceremony for PAX. The Omegathon is a tournament featuring 20 contestants randomly selected from those who pre-registered for PAX. Over the course of expo they compete in various games that generally aren’t considered competitive games. The winner of the event gets $5,000, an all expenses paid trip to the Tokyo Games Show, and custom PAX versions of the 360, PS3 and Wii. This year’s games were Peggle, Boom Blox, Geometry Wars 2, Rock Band, Jenga (the real version) and a secret surprise game. I skipped all but the final round.

The absolute best marketing at the fair was in the Omegathon line. A could of people from 5th Cell showed up right as the line was forming told everyone that they had downloadable demos of Lock’s Quest available via DS download play. There were about a dozen people who took them up on this offer. Lock’s Quest is a tower defense game, but instead of just watching as the enemies pound away at your defenses you can have your character, Lock, who can attack the enemies and repair your structures. I mostly played the battle mode which was just straight up tower defense. I ran through part of the single player campaign but only got through part of the tutorial. It was a fun way to waste sometime in line and an interesting take on tower defense. Hopefully other companies will catch on and do the same thing in lines next year.

The final game of the Omegathon was revealed to be Vs. Excitebike for the Famicom Disk System. One of the guys easily beat the other, 4-0 in a best of 7 matches. It wasn’t a very exciting end but it was pretty cool to have be watching a video game competition with that many people all of whom were into it as much as I was. Gabe and Tycho then took their turn at the competition and Gabe bested Tycho 4-1 which was apparently the second year straight that Tycho has lost. With that PAX was over. I had a great time and was sorry to see it end but there’s always next year.

One Response to “PAX 08: Day Three”

  1. RandomFool.Net » Blog Archive » PAX 08: Day Summary Says:

    [...] 08: Day Zero PAX 08: Day One PAX 08: Day Two PAX 08: Day Three PAX 08: Left 4 Dead PAX 08: Rock Band 2 & Guitar Hero: World Tour PAX 08: Media Meltdown PAX [...]

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